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Fluxx 5.0 - card game
Fluxx 5.0 - card game
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Unpack the cards and off you go! Draw a card and play a card - those are the starting rules. You decide which rules come into play afterwards. Nasty action cards provide variety. You also have control over the goal of the game. The first to achieve the goal wins the game. Because Fluxx is fast!
Gameplay
A player's turn consists of the following actions (which depend on the valid rule cards) performed in the prescribed order:
1. Take card(s) from the draw pile and add them to your hand.
2. Play card(s) from your hand (in any order).
3. Optionally, place cards on the discard pile.
4. Optionally, place played "Motiefkaarten" (Motive Cards) on the discard pile.
All cards lying face up on the table are valid. If a card is no longer valid, it is placed on the discard pile. Cards are always taken from the draw pile. If you need to draw a card from another player's hand or retrieve one from the discard pile, this will be explicitly stated on a card. Cards are always played from your hand. Where they are placed depends on the type of card. If the text on a card indicates that one or more cards must be discarded, these cards are always placed on the discard pile. Placing a card on the discard pile is not the same as playing a card.
End of the game
The game ends immediately as soon as a player meets the conditions of the currently valid goal card. If a player plays the Jackpot goal card and already had both the Dream and Money motive cards in front of them, that player wins the game. This player also wins if it is not their turn. It is possible for a player to be forced to play a card, causing another player to win.
Contents
1 Basic Rule Card
23 Rule Cards
23 Goal Cards
18 Motive Cards
22 Action Cards
Manual
Deel
